Toward Automated Quest Generation in Text-Adventure Games
Prithviraj Ammanabrolu, William Broniec, Alex Mueller, Jeremy Paul, Mark O Riedl

The purpose of this website is to host the games created for the paper "Toward Automated Quest Generation in Text-Adventure Games" by Ammanabrolu et al. You can read the paper on arXiv here.

To play a game, select one of the specific games below, or click the "Random Game!" button at the top of this page. See a list of the available commands here. Note: Javascript is required.

Never played a text-adventure game? You can play a brief tutorial game here and learn more about Interactive Fiction @ Wikipedia.